A sandbox multiplayer game named "Neptu" that I solo developed for 3 years.
Neptu is a personal project with the idea to create my dream game. Check out neptu-game.com to learn more about it.
My main goal here was to create a game that I would love to play, but also to learn Unreal Engine. I had some basics with Unity and Maya, but I had to learn by myself how to use Unreal Engine to create a game from scratch.
Technical points:
• Project realized in C++ and Blueprints, UI (UMG), shaders & niagara
• Custom physics engine managed by a dedicated server (C++)
• Communication server/client via TCP sockets (C++, Asio)
• Procedural generation of infinite terrain with chunks, LOD, biomes
and placement of vegetation and resources (C++)
• Design, modeling and 3D animation (Blender, UE)
Character evolution since the first attempt: